![]() Even still, you're gonna die a lot – sometimes suddenly, but often through minor mistakes that pile up – and that's okay. You'll slowly gain enough gold, armor, abilities, and know-how to have decent odds. There's one finished biome (a familiar castle environment), a limited selection of permanent branching unlocks to benefit your adventurer across runs, and a single boss (though he won't go down easily). I may have finished the launch-week content, but even without a sense of incremental progression to string me along, I'm still hooked. ![]() Rogue Legacy 2 is so inherently fun as an action-platformer – thwacking skeletons with a big Barbarian axe is such a distinct pleasure – that I don't want to put the game down. I exhausted the Early Access content in around five hours, which means I have no real reason to continue down this enthralling rabbit-hole. The main thing to know about Rogue Legacy 2 is that right now, in Early Access, it's on the short side.įor some of us, that might secretly be a blessing. If all goes well, I could easily see it surpassing the original. It isn't close to done yet, but it's already fantastic. ![]() Seven years later, Cellar Door Games is back with Rogue Legacy 2 – a smoother, prettier, all-around more refined take on the castle-crashing formula. We've been spoiled by all of the great roguelike games over the past few years, but for some people's money, there's no topping Rogue Legacy, a platformer spanning generations of would-be heroes. ![]()
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